Star Traders Wiki
Register
No edit summary
 
(10 intermediate revisions by 2 users not shown)
Line 7: Line 7:
   
 
The units that are moved by a star trading captain are incredibly large (think of a single unit as a warehouse pallet) and a single captain is capable of changing the supply and demand of a product. Buying large quantities (or all available stocks) of a good will cause its price to rise until it can be replenished, effectively lowering its letter grade. Likewise selling large quantities of goods into an exchange will lower the demand said goods until the stock is depleted and more required. These dynamics mean that captain cannot find a single profitable route and run it perpetually. Stocks will need time to replenish and so the captain will need to find something else to do in the meantime. Generally, zones with a high economy rating will replenish faster. There are also [[rumors]] that modify supply and demand. A [[merchant]] who pays careful attention to rumors of surplus and shortage can generate impressive profits in a short amount of time.
 
The units that are moved by a star trading captain are incredibly large (think of a single unit as a warehouse pallet) and a single captain is capable of changing the supply and demand of a product. Buying large quantities (or all available stocks) of a good will cause its price to rise until it can be replenished, effectively lowering its letter grade. Likewise selling large quantities of goods into an exchange will lower the demand said goods until the stock is depleted and more required. These dynamics mean that captain cannot find a single profitable route and run it perpetually. Stocks will need time to replenish and so the captain will need to find something else to do in the meantime. Generally, zones with a high economy rating will replenish faster. There are also [[rumors]] that modify supply and demand. A [[merchant]] who pays careful attention to rumors of surplus and shortage can generate impressive profits in a short amount of time.
  +
=== Demand by Zone ===
  +
{| class='wikitable sortable'
  +
|-
  +
! Zone !! Farming Supply!! Mining Supply!! Refinery Supply!! Industrial Supply!! High-Tech Industrial Supply!! Orbital Supply!! Tradeway Supply!! Population Supply!! Luxury Population Supply!! Contacts / Other
  +
|-
  +
!Farming Demand
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 19.png|40px|Fertillizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 22.png|40px|Ready-to-Eat Rations]]
  +
[[File:Icon resource 23.png|40px|Carbonite Crystals]]
  +
[[File:Icon resource 25.png|40px|Hydrocarbon Fuel]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 1.png|40px|Biomass]]
  +
[[File:Icon resource 19.png|40px|Fertillizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 48.png|40px|Terraforming Components]]
  +
[[File:Icon resource 49.png|40px|Crop Harvesters]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 46.png|40px|Gas Processors]]
  +
[[File:Icon resource 48.png|40px|Terraforming Components]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 46.png|40px|Gas Processors]]
  +
[[File:Icon resource 48.png|40px|Terraforming Components]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 46.png|40px|Gas Processors]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
[[File:Icon resource 1.png|40px|Biomass]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 52.png|40px|Kaffange Royal Jelly]]
  +
[[File:Icon resource 53.png|40px|Kongon Locusts]]
  +
[[File:Icon resource 55.png|40px|Pruvia Blooms]]
  +
[[File:Icon resource 58.png|40px|Iridlaentine]]
  +
|-
  +
!Mining Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 22.png|40px|Ready-to-Eat Rations]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 41.png|40px|Explosives]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
[[File:Icon resource 47.png|40px|Ore Extractors]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 41.png|40px|Explosives]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
[[File:Icon resource 46.png|40px|Gas Processors]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 41.png|40px|Explosives]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
[[File:Icon resource 50.png|40px|Spice Extractors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 27.png|40px|Basic Medicines]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
[[File:Icon resource 37.png|40px|Water Purifiers]]
  +
[[File:Icon resource 40.png|40px|Advanced Electronics]]
  +
[[File:Icon resource 46.png|40px|Gas Processors]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 56.png|40px|Cadavost Plating]]
  +
|-
  +
!Refinery Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 10.png|40px|Valhydride]]
  +
[[File:Icon resource 12.png|40px|Edible Plants]]
  +
[[File:Icon resource 15.png|40px|Grain]]
  +
[[File:Icon resource 16.png|40px|Hydrocarbon Crude]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 3.png|40px|Duranium]]
  +
[[File:Icon resource 7.png|40px|Trichromium]]
  +
[[File:Icon resource 8.png|40px|Sarkspar Ore]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 14.png|40px|Kambrinite Ore]]
  +
[[File:Icon resource 16.png|40px|Hydrocarbon Crude]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
[[File:Icon_resource_1.png|40px|Biomass]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 7.png|40px|Trichromium]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 10.png|40px|Valhydride]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
[[File:Icon_resource_1.png|40px|Biomass]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
|-
  +
!Industrial Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 10.png|40px|Valhydride]]
  +
[[File:Icon resource 16.png|40px|Hydrocarbon Crude]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 3.png|40px|Duranium]]
  +
[[File:Icon resource 7.png|40px|Trichromium]]
  +
[[File:Icon resource 8.png|40px|Sarkspar Ore]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 14.png|40px|Kambrinite Ore]]
  +
[[File:Icon resource 16.png|40px|Hydrocarbon Crude]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 18.png|40px|Duranthium Alloy]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 23.png|40px|Carbonite Crystals]]
  +
[[File:Icon resource 24.png|40px|Stronkium Alloy]]
  +
[[File:Icon resource 25.png|40px|Hydrocarbon Fuel]]
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 7.png|40px|Trichromium]]
  +
[[File:Icon resource 10.png|40px|Valhydride]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
|-
  +
!High-Tech Industrial Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 3.png|40px|Duranium]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 18.png|40px|Duranthium Alloy]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 22.png|40px|Ready To Eat Rations]]
  +
[[File:Icon resource 23.png|40px|Carbonite Crystals]]
  +
[[File:Icon resource 24.png|40px|Stronkium Alloy]]
  +
[[File:Icon resource 25.png|40px|Hydrocarbon Fuel]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
| style='text-align: center;'|
  +
|-
  +
!Orbital Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 3.png|40px|Duranium]]
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 18.png|40px|Duranthium Alloy]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 22.png|40px|Ready To Eat Rations]]
  +
[[File:Icon resource 23.png|40px|Carbonite Crystals]]
  +
[[File:Icon resource 24.png|40px|Stronkium Alloy]]
  +
[[File:Icon resource 25.png|40px|Hydrocarbon Fuel]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 11.png|40px|Ursalite Ore]]
  +
[[File:Icon resource 17.png|40px|Raw Spice]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
[[File:Icon resource 33.png|40px|Crystals]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 2.png|40px|Scrap]]
  +
| style='text-align: center;'|
  +
|-
  +
!Tradeway Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 14.png|40px|Kambrinite Ore]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 24.png|40px|Stronkium Alloy]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 5.png|40px|Methane Fuel]]
  +
| style='text-align: center;'|
  +
|-
  +
!Population Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 12.png|40px|Edible Plants]]
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 15.png|40px|Grain]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 13.png|40px|Frozen Food]]
  +
[[File:Icon resource 19.png|40px|Fertilizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 25.png|40px|Hydrocarbon Fuel]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 19.png|40px|Fertilizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
|-
  +
!Luxury Population Demand
  +
| style='text-align: center;'|
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 12.png|40px|Edible Plants]]
  +
[[File:Icon resource 15.png|40px|Grain]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 19.png|40px|Fertilizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 21.png|40px|Vudka]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 19.png|40px|Fertilizer]]
  +
[[File:Icon resource 20.png|40px|Pesticides]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 4.png|40px|Hydrogen Fuel]]
  +
[[File:Icon resource 9.png|40px|Synthetic Food]]
  +
[[File:Icon resource 34.png|40px|Clothing]]
  +
[[File:Icon resource 35.png|40px|Narcotic Spice]]
  +
[[File:Icon resource 44.png|40px|Power Generators]]
  +
| style='text-align: center;'|
  +
[[File:Icon resource 6.png|40px|Leather]]
  +
[[File:Icon resource 32.png|40px|Refined Spice]]
  +
| style='text-align: center;'|
  +
| style='text-align: center;'| —————— —————— ——————
  +
| style='text-align: center;'|
  +
|}
  +
  +
For specifics about each individual good, consult the [[Cargo Type Reference]] page.
   
 
== Legal Trades ==
 
== Legal Trades ==

Latest revision as of 22:12, 14 June 2021

Good legality ≥ Zone Trade Law] + [Good permit level ≤ Captain's Permit with the Faction] = Legally Salable Goods

Trade between zones is the life-blood of the Star Traders civilization and a principle activity of most star fairing captains. Even captains who are not focused on trading will need to sell goods that they have obtained through search or plunder. Wise captains, of any vocation, will trade on the side in order to maximize the profitability of their inevitable trips between stars. Trading is accomplished at the licensed Exchanges found in urban zones or in Black Markets that can be accessed through certain contacts.

Supply and Demand[ | ]

The need for trading is created by supply and demand, which is primarily determined by zone type. While supply and demand are not entirely linear, raw materials are extracted on Mining zones and moved to Refining zones. Refined materials are then moved towards Industrial and High Tech Industrial zones, which then ship manufactured goods towards Population and Luxury Population zones. Some of these goods are also sent to Farming zones and back to Mining and Refining zones. Farming zones provide Population and Luxury Populations zones, as well as some other zones with foodstuffs. A successful trader will create trade routes moving goods along these chains in order to minimize travel and maximize profit. Every good will list the zones in which it fetches the highest price when viewed in the exchange or cargo screens. When viewing Demand in a zone exchange, the good will also list those zone types in which that good is supplied. Gravs also have a natural interest in foreign goods, which means that trading goods across faction lines always results in 25% greater profit.

In every local exchange, all goods sold and or demanded by that zone are rated with a letter grade from A+ to F. It is important to note that the scales run in opposite directions on the buy and sell/demand rosters. In the buy screen, an A+ rating means that the good is exceedingly cheap whereas an F rated good is relatively expensive to purchase there. On the demand and sell pages, the opposite is the case. An A+ demand rating means this market pays the highest possible prices for this good and F means this market pays the lowest prices for this good. All of this means, that best possible trade would be from buying at A+ and then selling the same good at A+. An F to F trade would be one that is around cost or at a loss. With that said, an A+ to A+ trade does not always make for the highest value trade. A 50 unit A+ to A+ trade of biowaste may only net a captain 600 credits. A single unit of high-value goods sold in a B+ to C+ trade may be more profitable.

The units that are moved by a star trading captain are incredibly large (think of a single unit as a warehouse pallet) and a single captain is capable of changing the supply and demand of a product. Buying large quantities (or all available stocks) of a good will cause its price to rise until it can be replenished, effectively lowering its letter grade. Likewise selling large quantities of goods into an exchange will lower the demand said goods until the stock is depleted and more required. These dynamics mean that captain cannot find a single profitable route and run it perpetually. Stocks will need time to replenish and so the captain will need to find something else to do in the meantime. Generally, zones with a high economy rating will replenish faster. There are also rumors that modify supply and demand. A merchant who pays careful attention to rumors of surplus and shortage can generate impressive profits in a short amount of time.

Demand by Zone[ | ]

Zone Farming Supply Mining Supply Refinery Supply Industrial Supply High-Tech Industrial Supply Orbital Supply Tradeway Supply Population Supply Luxury Population Supply Contacts / Other
Farming Demand —————— —————— ——————

Crystals

Hydrogen Fuel Fertillizer Pesticides Ready-to-Eat Rations Carbonite Crystals Hydrocarbon Fuel Basic Medicines

Biomass Fertillizer Pesticides Basic Medicines Water Purifiers Advanced Electronics Terraforming Components Crop Harvesters Spice Extractors

Hydrogen Fuel Basic Medicines Advanced Electronics Gas Processors Terraforming Components Spice Extractors

Hydrogen Fuel Basic Medicines Water Purifiers Advanced Electronics Gas Processors Terraforming Components Spice Extractors

Basic Medicines Crystals Water Purifiers Advanced Electronics Gas Processors

Biomass

Kaffange Royal Jelly Kongon Locusts Pruvia Blooms Iridlaentine

Mining Demand

Methane Fuel Synthetic Food Vudka Clothing Narcotic Spice

—————— —————— ——————

Hydrogen Fuel Synthetic Food Vudka Ready-to-Eat Rations Basic Medicines Refined Spice

Basic Medicines Clothing Water Purifiers Advanced Electronics Explosives Power Generators Ore Extractors Spice Extractors

Hydrogen Fuel Methane Fuel Synthetic Food Basic Medicines Clothing Narcotic Spice Water Purifiers Advanced Electronics Explosives Power Generators Gas Processors Spice Extractors

Hydrogen Fuel Methane Fuel Synthetic Food Basic Medicines Clothing Narcotic Spice Water Purifiers Advanced Electronics Explosives Power Generators Spice Extractors

Basic Medicines Refined Spice Water Purifiers Advanced Electronics Gas Processors

Methane Fuel

Methane Fuel

Cadavost Plating

Refinery Demand

Methane Fuel Leather Valhydride Edible Plants Grain Hydrocarbon Crude Raw Spice Clothing

Duranium Trichromium Sarkspar Ore Ursalite Ore Kambrinite Ore Hydrocarbon Crude Raw Spice Crystals

—————— —————— ——————

Clothing Power Generators Biomass

Methane Fuel Clothing Power Generators

Methane Fuel Clothing Power Generators

Leather Trichromium Ursalite Ore Valhydride Raw Spice Crystals

Methane Fuel

Biomass Methane Fuel

Industrial Demand

Methane Fuel Synthetic Food Valhydride Hydrocarbon Crude Raw Spice Vudka

Duranium Trichromium Sarkspar Ore Ursalite Ore Kambrinite Ore Hydrocarbon Crude Raw Spice Crystals

Scrap Hydrogen Fuel Synthetic Food Duranthium Alloy Vudka Carbonite Crystals Stronkium Alloy Hydrocarbon Fuel

—————— —————— ——————

Hydrogen Fuel Methane Fuel Synthetic Food

Hydrogen Fuel Methane Fuel Synthetic Food

Trichromium Valhydride Ursalite Ore Raw Spice Crystals

Scrap Methane Fuel

Scrap Methane Fuel

High-Tech Industrial Demand

Frozen Food Raw Spice Vudka

Duranium Ursalite Ore Raw Spice Crystals

Scrap Frozen Food Duranthium Alloy Vudka Ready To Eat Rations Carbonite Crystals Stronkium Alloy Hydrocarbon Fuel Refined Spice

—————— —————— ——————

Ursalite Ore Raw Spice Refined Spice Crystals

Scrap

Scrap

Orbital Demand

Frozen Food Raw Spice Vudka

Duranium Ursalite Ore Raw Spice Crystals

Scrap Frozen Food Duranthium Alloy Vudka Ready To Eat Rations Carbonite Crystals Stronkium Alloy Hydrocarbon Fuel Refined Spice

—————— —————— ——————

Ursalite Ore Raw Spice Refined Spice Crystals

Scrap

Scrap

Tradeway Demand

Methane Fuel Synthetic Food Vudka Narcotic Spice

Kambrinite Ore

Hydrogen Fuel Synthetic Food Vudka Stronkium Alloy

Narcotic Spice Power Generators

Hydrogen Fuel Methane Fuel Synthetic Food Narcotic Spice Power Generators

Hydrogen Fuel Methane Fuel Synthetic Food Narcotic Spice Power Generators

—————— —————— ——————

Methane Fuel

Methane Fuel

Population Demand

Leather Synthetic Food Edible Plants Frozen Food Grain Vudka Clothing Narcotic Spice

Hydrogen Fuel Synthetic Food Frozen Food Fertilizer Pesticides Vudka Hydrocarbon Fuel Refined Spice

Fertilizer Pesticides Clothing Narcotic Spice Power Generators

Hydrogen Fuel Synthetic Food Clothing Narcotic Spice Power Generators

Hydrogen Fuel Synthetic Food Clothing Narcotic Spice Power Generators

Leather Refined Spice

—————— —————— ——————
Luxury Population Demand

Leather Synthetic Food Edible Plants Grain Vudka Clothing Narcotic Spice

Hydrogen Fuel Synthetic Food Fertilizer Pesticides Vudka Refined Spice

Fertilizer Pesticides Clothing Narcotic Spice Power Generators

Hydrogen Fuel Synthetic Food Clothing Narcotic Spice Power Generators

Hydrogen Fuel Synthetic Food Clothing Narcotic Spice Power Generators

Leather Refined Spice

—————— —————— ——————

For specifics about each individual good, consult the Cargo Type Reference page.

Legal Trades[ | ]

Trade between worlds is highly regulated and many of the most lucrative items are controlled both by their Legality rating and by their Permit levels. These ratings are visible in Exchanges and the cargo view screen. It is important to note that while both Legality and Permit may prevent the sale of a particular good on a particular planet they function independently of one another. The legality of goods goes from 1-10, with 1 being least legal (hard to sell) and 10 being most legal (easy to sell). Each zone sets its own trade laws, also being from 1 to 10. In this case the scale is in reverse with 1 being very loose and 10 being most restrictive. For an item to be legal to buy or sell in a given zone its legality rating must be equal to or higher than the zone's trade laws. A good with a legality of 6 can be sold in a zone with trades laws of 6 or lower. Goods also have a permit rating, which corresponds to the level of Trade Permit (1-4) needed to sell it. A captain must have a permit of the same level as the good or higher to buy and sell it to a given faction. So to buy or sell a good in a legal zone exchange it must meet the legality rating of the zone and the captain must have the appropriate permit to trade such a good, so:

[Good legality ≥ Zone Trade Law] + [Good permit level ≤ Captain's Permit with the Faction] = Legally Salable Goods

The exceptions to this rule are Independent zones and Black Markets. Independents do not recognize the need for permits through trade may still be limited by Trade Law. Black Markets do not recognize legality, though they still recognize permit levels through their Access Levels. The level at which a captain can access a Black Market is determined by contact rep and talents and that level limits what type of goods they can buy and in that market.

Conflicts and Rumors[ | ]

Please note that Conflicts and Rumors also have a tremendous effect on the trading of an area. Be well aware of the rumors going on within your quadrant and sector and do not get sidewinded by a trade ban.

Legal Trading Talents[ | ]

Icon Name Job Required Rank Type Description Cooldown


Talent trade into conflict normal
TRADE
Bold Statement Merchant 11 TRADE Trading into a Trade Ban or War grants Rep bonus with second Faction up to the Rep penalty with the offended Faction 9 weeks Cooldown


Talent increase exchange rep normal
TRADE
Garner Favor Merchant 5 TRADE When executing a trade at the Exchange worth over $5,000, you have a 10% + Negotiation chance to gain Reputation with local faction based on trade's profit (max 10) 9 weeks Cooldown


Talent trade create intel normal
TRADE
Lucrative Wholesale Merchant 11 TRADE When executing a trade at the Exchange worth over $50,000, generates Intel Records up to Negotiate Skill from market insight 9 weeks Cooldown


Talent merchant marketcon normal
TRADE
Market Confidant Merchant 1 TRADE When executing a trade at the Exchange worth over $5,000, you have a 10% + Charisma chance of gaining an introduction to a Contact from the local Faction 9 weeks Cooldown


Talent merchant profits normal
TRADE
Righteous Profits Merchant 8 TRADE When executing a trade at the Exchange worth over $5,000, barters to increase your profit of sale or reduce price of purchase by 10% + Negotiate Skill 9 weeks Cooldown


Talent trade into conflict smuggler normal
TRADE
Slippery Trader Smuggler 5 TRADE When trading into a Trade Ban or War, reduces the Rep penalty by 30% + double Negotiate Skill 9 weeks Cooldown


Talent merchant traderepro normal
TRADE
Trader's Reciprocity Merchant 8 TRADE When executing a trade at the Exchange worth over $5,000, gain Reputation with all known Contacts in the zone of trade equal to your Trade Permit Rank with the local faction 9 weeks Cooldown