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Shock Trooper
Icon job strooper.png
Type Fighter
Acquisition Contacts
SKILLS
Primary Skill Rifles
Secondary Skill Evasion
Tertiary Skill Command

A Shock Trooper is a deadly close-quarters combat specialist, trained in the martial arts of deadly face-to-face firefights. These battle-hardened warriors charge forward, and can be found in the front lines of conflicts across the galaxy.

Starting Captain Traits[]

A captain whose first job is Shock Trooper will gain the following traits:

Undisputed Boarder Charging to battle even from the bridge of their ship, gains +20 Boarding, +1 Initiative and +5 Range Change in Ship Combat Profession +3 *
Battle Proven Often set to a single, resolute purpose, +2 Fortitude, +2 Resilience, +2 Initiative, +20% Debuff Resist, Morale never breaks in Crew Combat Profession +3 *


Skills[]

As a character advances in the Shock Trooper Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 12[]

Rank Rifles Evasion Command
1 2 1 1
2 3 3 1
3 3 3 2
4 4 3 2
5 4 4 2
6 5 4 2
7 5 5 2
8 6 5 2
9 6 5 3
10 6 6 3
11 7 6 3
12 8 6 3

Ranks 13 to 24[]

Rank Rifles Evasion Command
13 9 6 3
14 10 6 3
15 11 6 3
16 12 6 4
17 12 7 4
18 13 7 4
19 13 8 4
20 14 8 4
21 15 8 5
22 16 9 5
23 16 10 5
24 17 10 5

Ranks 25 to 36[]

Rank Rifles Evasion Command
25 17 10 6
26 17 11 6
27 18 11 6
28 18 12 6
29 19 12 6
30 20 13 6
31 21 13 6
32 22 14 6
33 23 14 7
34 23 14 8
35 24 14 8
36 25 14 9

Talents[]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent strooper bandage normal.png
Rank: 1
Rapid Bandage
6 Initiative

In crew combat, Buff yourself with +20% Deflection, +10% Armor for 3 Turns, Heals (14 + 0 Command) HP and Morale

Talent strooper dragon normal.png
Rank: 1
Dragonfire Shell
Weapon's Initiative

In crew combat, Crippling Rifle Attack with -80% Ranged Damage; successful hit hits 3 targets and causes -10% All Damage, +10 Bleeding, -20% Deflection for 3 Turns

Talent strooper singlemind normal.png
Rank: 1
Single-Minded Strike
9 weeks Cooldown

Buffs Ship with +1 Initiative, +30 Boarding, +10 Range Change for next 2 Turns

Talent strooper deepstrike normal.png
Rank: 1
Deepstrike Grenade
14 Initiative

In crew combat, Crippling Grenade Attack hits 2 targets with 20-30 Morale Dmg and 25% Stun, -30% All Accuracy, +4 Bleeding, -5 Bleed Resist for 3 Turns

Talent strooper standstrong normal.png
Rank: 1
Stand Strong
8 Initiative

In crew combat, Removes all Debuffs; Buffs 2 targets with +20% Deflection, +20% Armor, +10 Bleed Resist, +50% To Resist Debuffs for 3 Turns (requires rifle)

Talent strooper retal normal.png
Rank: 1
Retaliation
1.5X Weapon's Initiative

In crew combat, Rifle Attack. Successful attack Buffs yourself with +2 Initiative, +15% Melee Defense, +15% Ranged Defense, Counter-attacks enemy attacker in front 2 rows, 50% chance to end after each counter for 3 Turns


Talent strooper shockawe normal.png
ON INIT
Rank: 5
Shock and Awe
On Initiative

When making Initiative Roll in Crew Combat, Buff yourself with +4 Initiative, +20% Melee Defense, +20% Ranged Defense, +10% Armor for 3 Turns (requires rifle)

Talent skill command normal.png
SKILL SAVE
Rank: 5
Seamless Coordination
3 weeks Cooldown

Automatically passes a failed Command test in any situation, including deep space travel, mutiny or during a mission

Talent strooper breacher normal.png
BOARDING
Rank: 5
Hota-Cored Shells
9 weeks Cooldown

After a successful Boarding, fires explosive shells into already damaged areas of the ship, disabling up to 3 components which have at least 40% but less than 60% damage with up to 20% + Rifle Damage

Talent strooper braced normal.png
Rank: 5
Braced Fire
Weapon's Initiative

In crew combat, Rifle Attack. Successful attack Buffs yourself with +25% Ranged Accuracy, +10% Armor, Resists Pinned and Forced Movement for 3 Turns


Talent strooper frag normal.png
Rank: 8
Frag Shell
Weapon's Initiative

In crew combat, Crippling Rifle Attack causes -3 Initiative, +12 Bleeding, -20% Armor for 3 Turns

Talent strooper front normal.png
Rank: 8
To the Front
10 Initiative

In crew combat, Buffs with +20% All Accuracy, +20% All Damage, +20% Armor for 3 Turns, pushes target forward 1 slot (requires rifle)

Talent salvage remove normal.png
SALVAGE
Rank: 8
Unconventional Tactics
3 weeks Cooldown

While Salvaging at an Orbital, remove a risk card


Talent strooper titan normal.png
Rank: 11
Execution Shell
Weapon's Initiative

In crew combat, Crippling Rifle Attack; successful hit Pins Target and causes 50% Stun, +6 Bleeding for 3 Turns

Talent strooper lancer normal.png
Rank: 11
Titan Shell
2X Weapon's Initiative

In crew combat, Rifle Attack hits 2 targets with +25% Ranged Accuracy, +25% Ranged Damage, +25% Armor Piercing

Special Recruitment Bonuses[]

Any Shock Trooper coming from the Cadar faction will have increased attributes.


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