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Saboteur
Icon job saboteur.png
Type Fighter
Acquisition Contacts
Spice Festival Rumor
SKILLS
Primary Skill Pistol
Secondary Skill Evasion
Tertiary Skill Stealth
Quaternary Skill Pilot


Skills[]

As a character advances in the Saboteur Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 12[]

Rank Pistols Evasion Stealth Pilot
1 1 2 1 0
2 3 3 1 0
3 3 3 2 0
4 4 3 2 0
5 4 4 2 0
6 5 4 2 0
7 5 5 2 0
8 6 5 2 0
9 6 5 3 0
10 6 6 3 0
11 6 6 3 1
12 7 6 3 1

Ranks 13 to 24[]

Rank Pistols Evasion Stealth Pilot
13 8 6 3 1
14 9 6 3 1
15 9 6 3 2
16 10 6 4 2
17 10 7 4 2
18 11 7 4 2
19 11 8 4 2
20 12 8 4 2
21 12 8 5 3
22 13 9 5 3
23 13 10 5 3
24 14 10 5 3

Ranks 25 to 36[]

Rank Pistols Evasion Stealth Pilot
25 14 10 6 3
26 14 11 6 3
27 15 11 6 3
28 15 12 6 3
29 16 12 6 3
30 17 12 7 3
31 17 13 7 3
32 18 13 8 3
33 18 13 9 4
34 18 13 10 4
35 18 13 11 4
36 19 13 12 4

Talents[]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent sabo wrecking normal.png
BOARDING
Rank: 1
Wrecking Ball
9 weeks Cooldown

After a successful Boarding, a skillful attack on the enemy's comms leaves their crew in general disarray; -1 Reactor Pts, -10% Defense, -10 Range Change, -10 Escape, +10 Component Dmg/Turn, +10 Crew Dmg/Turn for next 4 Turns

Talent plan shuttle raiders normal.png
Rank: 1
Raiders Away
no time Cooldown

Launch a Shuttle craft with a 4 Turn flight plan (launch, close, board, land) to make a boarding run against the enemy ship. When attempting boarding causes -2 Reactor Pts, -10 Range Change for the next 3 Turns

Talent sabo skullshot normal.png
Rank: 1
Skullshot
Weapon's Initiative

In crew combat, Crippling Pistol Attack causes -2 Initiative, -25% All Damage for 3 Turns and removes all Buffs from target

Talent sabo duck normal.png
Rank: 1
Duck and Go
8 Initiative

In crew combat, Removes all Debuffs; Buff yourself with +2 Initiative, +25% Melee Defense, +25% Ranged Defense for 3 Turns, retreats 1 slot (requires pistol)

Talent skill stealth normal.png
SKILL SAVE
Rank: 1
Blackcat
3 weeks Cooldown

Automatically passes a failed Stealth test in any situation; including exploring, landing or during a mission


Talent sabo chain normal.png
BOARDING
Rank: 5
Chain Reaction
9 weeks Cooldown

After a successful Boarding, expertly chained explosions leave a wake of death and fires, causing Stealth Skill damage to 1 component; +25 Component Dmg/Turn, +15 Morale Dmg/Turn, +20 Crew Dmg/Turn for next 3 Turns

Talent blackmarket remove normal.png
SMUGGLE
Rank: 5
Razor-Sharp Tongue
3 weeks Cooldown

When accessing a Black Market, remove a risk card

Talent sabo deadsights normal.png
Rank: 5
Deadsights
1.5X Weapon's Initiative

In crew combat, Crippling Pistol Attack; successful hit 50% Stun, -2 Initiative for 3 Turns


Talent sabo afterthought normal.png
BOARDING
Rank: 8
Afterthought Murder
9 weeks Cooldown

After a successful Boarding, leaves the corridors and decks rigged with deadly traps; 4 enemy crew suffer 30 - 50 Damage plus Stealth Skill

Talent sabo richochet normal.png
Rank: 8
Ricochet Rain
2X Weapon's Initiative

In crew combat, Crippling Pistol Attack hits 2 targets, removes all Buffs and causes -3 Initiative, +2 Bleeding for 3 Turns

Talent sabo reduce rep loss normal.png
MISSION
Rank: 8
Smile of Guile
18 weeks Cooldown

When completing steps in a Mission with Stealth Skill, your carefully established cover mitigates your Reputation loss by up to Stealth Skill


Talent sabo demojoy normal.png
BOARDING
Rank: 11
Demolition Joy
9 weeks Cooldown

After a successful Boarding, destructive rampage increases the number of Boarding Talents that can be used from 2 to 3

Talent plan shuttle hull slice normal.png
Rank: 11
Hull Slicer
no time Cooldown

Launch a Shuttle craft with a 4 Turn flight plan (launch, close, board, land) to make a boarding run against the enemy ship. When attempting boarding causes -15% Shield, -15% Armor for the next 3 Turns

Talent sabo preempt normal.png
ON INIT
Rank: 11
Preemptive Assault
On Initiative

When making Initiative Roll in Crew Combat, front line enemy freezes in fear of unseen opponent; -4 Initiative, -25% All Accuracy, -25% Armor for 3 Turns


Talent sabo engine normal.png
BOARDING
Rank: 15
Engine Disruption
9 weeks Cooldown

After a successful Boarding, radiation bomb disrupts engine containment field causing Stealth Damage to ship's Engine if it is prevoiusly undamaged; -3 Reactor Pts for next 2 Turns

Special Recruitment Bonuses[]

Any Saboteur coming from the Syndicate Rychart will have increased attributes.


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