Credits

The Credit (denoted in-game by a dollar symbol '$') is the standard currency used by Star Trader Captains throughout the galaxy. The Exchanges flow with Credits like a river flows with water. Wealthy gravs pay Captains vast sums of Credits to sail the stars for them. Death can be bought with a pile of them. People join crews for the promise of steady Credits for their family. The poor gravs dream to see a handful of Credits one day.

Credits themselves are not a physical currency. Rather, they are tracked via the Central Database, which manages all accounts and registers all Contracts.

While the Credit is the primary monetary unit used to measure the wealth of Captains, Princes and other wealthy individuals, the currency has two smaller denominations: the Mark and the Shilling. One Credit is worth 1000 Marks, and one Mark is worth 100 Shillings. One Credit, therefore, is worth 100,000 Shillings. Most Faction citizens and indies will only ever see Shillings and the occasional Mark in their lifetimes.

Salaries
Your crew all have a right under Shalun Law to a monthly salary, starting at 20 credits per month. This salary increases by 1 credit per level, but some traits also increase or decrease the likelihood and amount of salary increase per level up. Salaries also increase whenever a desertion save talent is used, or when paying off a Mutiny with a salary increase option. Officers receive at least 40 credits per month, as well as a sign-on bonus of 2,500 credits which is paid when promoted or when recruited as an officer. Your captain draws a salary of 0 credits per month, but still can only level up when "paid" that monthly zero-credit salary.