Mods



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Modding (short for modifications) are anything that changes Star Traders: Frontiers game content. Most mods will add content and graphics or alter the gameplay, visual feel of the game or give your captain more options in how they interact wtih the Star Traders: Frontiers galaxy.

Purpose of Mods
In the press release announcing mods, the developers said ''“We reached a point in Star Traders’ development where we could zoom out and consider larger-scope changes to the game,” said Andrew Trese, Co-founder and Creative Director. “Players’ feedback and ideas have always been a deep pool for us to draw from, and the game’s momentum is still going so strong years after release. Adding mod support seems like a natural expansion.”''

Mod support invites the community to create, play and experiment with the powerful space RPG game framework that Star Traders: Frontiers offers.

Example Types of Mods
It is yet to be seen what the most popular types of mods will be, but here are some examples of what might be created.

New Job Mods
New Job mods are mods adding a new type of Job to the game that can be trained and/or recruited. Other such mods rebalance or change existing Jobs.

Ship Balance Mods
Ship Balance mods are mods adding or changing the ship hulls in the game or the ship components available to purchase or battle in the game.

Graphical Mods
Graphical mods are mods adding or changing the visual style of characters, ships, weapons or other various visual artifacts in the game.

Mods and Bugs
Note that if you install a mod, it may stop the game from working properly or cause any manner of types of bugs. If you encounter a problem while using mods and want to report it, please first reproduce the bug in the vanilla version of the game. If the bug is present in the non-moddable version of the game, please notify the developers of the game. If the problem or bug is only resident when a certain mod is loaded, contact the mod developer.