Rumors

Rumors are temporary conditions that can exist in various locations on the map.

Keep an eye on the rumors summary panel whenever a new rumor is discovered, as the summary will tell you how many jumps away that rumor is, as well as what the rumor effects are and how they can benefit or harm you, your ship, and your crew. If you find rumors are expiring too quickly to take advantage of, consider investing in talents that uncover more rumors to give you a better feel of the big picture of what is happening in the galaxy overall. (Components that decrease Hyperwarp Jump time can also help a little here.)

Rumor Origins
Rumors can be triggered by Contact actions (Rumors purchased by contacts via Influence). An example might be a tariff rumor being purchased by a Contact you boosted up with some missions and intel, using their newly increased influence to smack down a rival Contact's zone.

Rumors are also caused by Conflicts. For instance, winning a Solar War can cause the winning faction to benefit from Mercenary and Starport Boosted rumors.

Some rumors can spawn other rumors as "echos" such as a Xeno Fleet causing Ion Storms and Shortages rumors on planets and zones within the impacted quadrant.

Quadrant Rumors

 * Quadrant rumors impact an entire quadrant map as well as all of the planets and zones located within the quadrant.
 * These are major events that can last years, and should be considered by all Star Traders in the area.
 * List of Quadrant Rumors

Planet Rumors

 * Planet rumors impact an entire planet and all of the zones located on it.
 * List of Planet Rumors

Zone Rumors

 * Zone rumors impact a single zone and all of the Contacts located in it.
 * List of Zone Rumors

Rumor-based Talents
Some talents reveal rumors, shown below: