Patrolling Notes

See: Patrolling

Testing Notes On the Effects of Different Skills on the Patrolling Rewards:

base	55/40/4

cha	50/37/12

com	51/44/3

tac	55/40/4

nav	55/40/4	//pool increased only by standard dice.

nav	55/40/4	//pool decreased by 15 strong dice.

//for each test 16 was added to that pool size.

//Note: #/#/# refers to common % chance, good % chance, and rare % chance.

charisma moves the odds towards rare and away from both common and good, pulling from common more quickly

command moves the odds towards good and away from both rare and common, moving away from common much more quickly

tactics does not change the visible odds at all

navigation does not change the visible odds at all

Update: I got word from Andrew one of the game's 2 creators and he says tactics and navigation increase the odds of 3 green cards being drawn, versus the base of 2 green, and 3 red.

Also it is worth noting your ship pools size do not matter for rewards, if you have 50 nav and a ship nav pool of 20, all 50 nav will still effect your odds.